Hansa Teutonica
2-5
players
90
min
12+
age
Categories
Mechanics
Community Tags
Description
--- Players act as traders in a competitive game, earning victory points by building office networks, controlling cities, collecting bonuses, and benefiting from rivals' use of controlled cities. Key mechanics include: - *Network building* Players construct offices after controlling lines between cities using pawns, potentially gaining control or bonus markers. - *City control* Controlling cities yields VP directly and additional VP when other traders use them. - *Skill improvements* Upgrading trader skills from certain cities boosts VP from office networks, action points, pawn availability, pawn placement rights, and special pawns. - *Victory point acquisition* VP earned via offices, city control, bonus markers, and rivals' city usage. - *Pawn management* Deploy pawns to control inter-city lines, enabling office builds or skill gains. Players embody traders vying for victory points through strategic network expansion, city dominance, and skill enhancement in this pawn-driven board game, originally released as *Wettstreit der Händler* at the Hippodice competition. Core actions involve placing pawns to control lines between cities, then opting to erect offices—often securing control and bonus markers—or pursuing skill upgrades. These skills amplify VP yields from office networks, expand action points for greater efficiency, increase pawn pools including special variants, and unlock advanced placement privileges, fostering deep tactical interplay centered on territorial leverage and opportunistic gains from opponents' movements. ---