Expansion of
Ticket to RideHallowe'en (fan expansion for Ticket to Ride)
2-4
players
60
min
8+
age
Categories
Mechanics
Community Tags
Description
--- Unofficial fan-made Ticket to Ride expansion with special board, city cards for points and bonuses, new card discard rule, and early game-end trigger for strategic advantage. Key mechanics include: - *Base integration* Requires train pieces and cards from US or Europe editions; optional stations. - *City cards* Additional cards with visit values, dealt like tickets with keep/dispose rules; some provide ticket completion facilities. - *End-game bonuses* Up to 9 bonuses for final scoring. - *Board design* Lacks grey or parallel tracks, offers limited selective route options. - *Card refresh turn* Discard 5 cards to draw 5 new ones, ideal for engines or specific colors. - *Strategic game end* Call end when wagon stock hits 3 to block opponents' ticket completions. This unofficial, fan-made Ticket to Ride expansion adheres to core game principles on a custom board with specialized cards and rules, aiming to score highest points via route travel and player outmaneuvering. It requires components from US or Europe base sets, optionally using stations. Introduces city cards—valued for visits, managed identically to tickets (same quantity, keep/dispose)—with some granting ticket aids, plus up to nine end-game bonuses. Board omits grey/parallel tracks but includes limited alternatives. Key innovation: full-turn discard of five cards for five new draws, crucial for acquiring engines or colors. Players can trigger game end at three remaining wagons, advantaging by halting rivals' progress. ---