Fortune and Glory: Rise of the Crimson Hand
2013

Fortune and Glory: Rise of the Crimson Hand

1-8

players

120

min

12+

age

Categories

Adventure
Expansion for Base-game
Miniatures

Mechanics

Area Movement
Cooperative Game
Dice Rolling
Roll / Spin and Move
Variable Player Powers

Community Tags

Description

--- "Fortune and Glory: Rise of the Crimson Hand" is an expansion enhancing pulp adventure gameplay against a sinister cult, introducing high-stakes challenges and new mechanisms. Key mechanics include: - *New cards* for every deck to expand player options. - *Deadly tests* a new mechanism for facing escalated dangers. - *New villains* with highly detailed figures to battle. - *Epic city events* unique to each major city that can trigger. - *Crimson Hand Acolytes* devious figures dispatched to race heroes for artifacts. - *Vile organization* the powerful Order of the Crimson Hand to contend with. Fortune and Glory: Rise of the Crimson Hand expands Fortune and Glory: The Cliffhanger Game with extensive new material amid a narrative where the Order of the Crimson Hand—a cult infiltrating all society levels—performs rituals to bind dark otherworldly creatures, raising unprecedented stakes as heroes must stay sharp to thwart their ascent. It introduces new cards across every deck, novel dangers featuring a "deadly" tests mechanism, formidable new villains each with intricate figures, triggerable epic events tailored to specific major cities, cunning Crimson Hand Acolyte figures competing directly with heroes for artifacts, and a potent new antagonistic organization embodying the cult's threat. ---