Forbidden Stars
2015

Forbidden Stars

2-4

players

180

min

14+

age

Categories

Bluffing
Fighting
Science Fiction
Wargame

Mechanics

Area Majority / Influence
Area Movement
Card Play Conflict Resolution
Deck, Bag, and Pool Building
Dice Rolling

Community Tags

Description

--- "Forbidden Stars" is an asymmetric strategy war game where factions vie for dominance in the Herakon Cluster through bluffing, army building, and tactical combat. Key mechanics include: - *Faction asymmetry* Players command unique forces like Ultramarines, Eldar Iyanden, Evil Sunz Orks, or World Eaters Chaos Marines with distinct playstyles and domination abilities. - *Board construction* Players assemble the Herakon Cluster by placing system tiles, starting forces, and enemy objectives during setup. - *Planning phase* Secretly place face-down order tokens (Dominate, Strategize, Deploy, Advance) on board systems. - *Operations phase* Reveal and resolve orders: Dominate for resources, Strategize for card upgrades, Deploy for structures and units, Advance for movement and attacks. - *Refresh phase* Gain profits from controlled planets, reveal event cards to shift Warp Storms, and heal wounded units. - *Objective control* Claim faction-specific objectives scattered across the board while defending opponents' goals amid brutal warfare. Forbidden Stars is a competitive board game for 1-4 players set in the Warhammer 40,000 universe, where shifting Warp Storms have exposed the Herakon Cluster's ancient treasures, prompting factions—Ultramarines Space Marines, Craftworld Iyanden Eldar, Evil Sunz Ork clan, and World Eaters Chaos Space Marines—to mobilize fleets for domination. Players aim to claim their faction's scattered objective tokens, defended by rivals, by building massive armies and engaging in unrelenting combat. Each round features a planning phase for secretly placing one of four face-down order tokens on the modular board's system tiles; an operations phase to reveal and execute them—Dominate to extract resources from friendly planets, Strategize to acquire combat-upgrading cards, Deploy to construct cities, factories, bastions, and units, or Advance to maneuver and assault enemies; and a refresh phase for profiting from controlled planets, advancing Warp Storm events, and recovering wounded units. Strategy blends short-term bluffing via hidden orders with long-term military tactics, enhanced by player-driven board setup placing tiles, forces, and objectives, leveraging each faction's unique strengths to exploit foes. ---