Expansion of
Ticket to RideEstonia (fan expansion for Ticket to Ride)
2-6
players
60
min
8+
age
Categories
Mechanics
Community Tags
Description
--- This Ticket to Ride variant enhances strategic route-building with tourist cards, air travel, and flexible actions on a unique board lacking grey or parallel tracks. Key mechanics include: - *Route traversal* Players score points by claiming routes and outwitting opponents using train pieces and cards from base US/Europe games (stations needed for 4+ players). - *Tourist cards* Dealt like destination tickets with keep/dispose rules; earn values by visiting specific cities. - *End-game bonuses* Six bonuses provide additional scoring opportunities. - *Air travel* Enables flight between cities for extra points. - *Card exchange options* Start by exchanging all cards but keeping new ones; as a turn, discard 5 cards to draw 5 new. - *Double trips* Complete two routes in one turn for improved scoring. - *Early game end* Call end when wagon stock hits 3 to prevent opponents from finishing tickets. This Ticket to Ride variant adheres to core principles on a specialized board, cards, and rules, where players compete to amass the most points through route travel and tactical outmaneuvering. It requires train pieces and cards from US or Europe base sets (or purchase), with stations for 4+ players. Tourist cards, mirroring destination ticket distribution and keep/dispose mechanics, award points for city visits and are handled in equal quantity. Six end-game bonuses augment scoring. The board omits grey or parallel tracks but introduces air travel for bonus points. Innovative rules expand options: fully exchange cards at game start retaining newcomers; discard 5 cards to draw 5 as a turn action; execute dual trips per turn for heightened points; or prematurely end the game upon reaching 3 wagon stock to disrupt rivals' ticket completion. ---