Eldritch Horror: Mountains of Madness
2014

Expansion of

Eldritch Horror

Eldritch Horror: Mountains of Madness

1-8

players

180

min

14+

age

Categories

Expansion for Base-game
Adventure
Fantasy
Fighting
Horror

Mechanics

Cooperative Game
Dice Rolling
Open Drafting
Point to Point Movement
Role Playing

Community Tags

Description

"Mountains of Madness" is the second expansion for Eldritch Horror, inspired by Lovecraft's novella, challenging players to explore Antarctica amid global horrors and ancient threats. Key mechanics include: - *Eight new investigators* Offering fresh roles to confront chilling, inhuman threats. - *Expanded components* Numerous Assets, Spells, Artifacts, and Conditions that aid or hinder investigators. - *Adventures and Prelude cards* Introduced for the first time to shape the international struggle against Ancient Ones. - *Antarctic exploration* Tracing doomed expeditions, entering the City of Elder Things, and surviving frozen wastes. - *Global repercussions* Awakened horrors spreading worldwide, tying local events to civilization's fate. Mountains of Madness, the second expansion for Eldritch Horror, draws from H.P. Lovecraft's novella to immerse players in Antarctica's farthest reaches. Investigators trace a doomed expedition's path, venturing into the immense City of the Elder Things while facing events with worldwide consequences as awakened horrors proliferate globally. Eight new investigators provide diverse roles against inhuman threats, bolstered or challenged by additional Assets, Spells, Artifacts, and Conditions. Notably, Adventures and Prelude cards debut to structure the escalating international battle against the Ancient Ones, demanding players endure frozen wastes, confront the Mountains of Madness, and avert human civilization's end.