Dungeon Fighter: Stormy Winds
2014

Expansion of

Dungeon Fighter

Dungeon Fighter: Stormy Winds

1-6

players

60

min

14+

age

Categories

Action / Dexterity
Dice
Expansion for Base-game
Exploration
Fantasy

Mechanics

Cooperative Game
Dice Rolling
Modular Board
Open Drafting
Point to Point Movement

Community Tags

Description

--- Dungeon Fighter: Stormy Winds is the third elemental expansion for Dungeon Fighter, focusing on air magic with new heroes, monsters, bosses, maps, experience points, power cards, and special dice. Key mechanics include: - *Air magic powers* Power cards enable devastating abilities like "Chain Lightning" spell. - *New characters* Introduces a sorceress heroine and an ancient Greek god as the Boss. - *Monster enhancements* New monsters with flying abilities to challenge players. - *Experience system* Accumulate experience points mimicking real fantasy games. - *Combat dice* Use air elemental die for fights, enabling "impossible" die rolls. - *New materials* Includes equipment, maps with special rooms for added variety. Dungeon Fighter: Stormy Winds, the third of four elemental expansions (fire, air, earth, water) for the base game, integrates new cards for standalone addition or mixed play creating chaotic experiences. It emphasizes air magic secrets with fresh art, allowing heroes to unleash storms via power cards like "Chain Lightning," while introducing new monsters (including flying ones), equipment, a sorceress heroine, an ancient Greek god Boss, and maps featuring special rooms. Players accumulate experience points akin to fantasy RPGs, combat via the air elemental die producing "impossible" rolls, twisting scenarios for careless heroes into intensified challenges. ---