Expansion of
Dungeon FighterDungeon Fighter: Ser Geek Bonus Card
1-6
players
45
min
10+
age
Categories
Mechanics
Community Tags
Description
--- **Board Game God Intervention** is a chaotic, random assistance mechanic introducing physical dice-throwing risk in combat. Key mechanics include: - *Random activation* The "crazy Board Game God" enables the hero to physically throw a standard six-sided die (d6) at the target board. - *Hit resolution* Successful hit deals damage to the monster equal to the die's result. - *Miss penalty* Failed hit results in the monster dealing damage to the hero equal to the die's result. - *High-risk aid* Assistance is unpredictable, with potential backlash mirroring the rolled value. Board Game God Intervention introduces a wildly unpredictable combat ability where the erratic Board Game God offers random aid to the hero. Upon activation, the player physically hurls a standard six-sided die from another game directly at the target board. A successful hit inflicts damage on the monster precisely equal to the die's shown result, providing potent offensive potential. However, a miss reverses the fortune dramatically, causing the monster to retaliate by dealing the identical die result as damage back to the hero. This mechanic embodies high-stakes randomness, blending physical interaction with balanced risk-reward dynamics, where the same roll determines either boon or bane without mitigation options specified. ---