Expansion of
DuneDune: Ecaz & Moritani
2-6
players
180
min
14+
age
Categories
Mechanics
Community Tags
Description
--- "Dune: The Board Game" expansion introduces Houses Ecaz and Moritani with distinct playstyles, plus Homeworld raids, Nexus incentives, and Discovery tokens for enhanced strategic depth. Key mechanics include: - *House Ecaz* Ruled by alliance-focused Archduke Armand Ecaz, respected in the Landsraad for forging lasting bonds. - *House Moritani* Led by ruthless Viscount Hundro Moritani, employing terror tactics like assassination, sneak attacks, and sabotage. - *Homeworlds* Enable raids on rival factions' homeworlds to disrupt their inherent advantages. - *Nexus Cards* Offer incentives and special effects to players opting out of alliances. - *Discovery Tokens* Introduce new gameplay elements to underutilized or bypassed board sections. This expansion for DUNE: The Board Game incorporates two new factions: House Ecaz, governed by the Landsraad-respected Archduke Armand Ecaz who prioritizes strengthening position through enduring alliances, and House Moritani, commanded by the cunning Viscount Hundro Moritani who deploys brutal terror strategies including assassinations, sneak attacks, and sabotage to dominate foes. It introduces Homeworlds for raiding opponents' core territories to undermine their factional edges, Nexus Cards that reward non-alliance participation with unique incentives and effects, and Discovery Tokens that activate fresh interactive components in previously overlooked board areas, thereby expanding tactical options, alliance dynamics, and board coverage. ---