Expansion of
DuneDune: CHOAM & Richese
3-6
players
120
min
14+
age
Categories
Mechanics
Community Tags
Description
--- "Dune Expansion" introduces CHOAM and House Richese factions with economic and technological themes, plus Leader Skills and Advanced Stronghold Cards variants for enhanced strategic depth. Key mechanics include: - *CHOAM faction* Controls inter-planetary commerce, vital products enriching Great Houses; focus of political maneuvering for dividends and profit skimming, with strong interest in Arrakis beyond spice. - *House Richese faction* Renowned for ingenuity and technological inventions like Ixians; hampered by business blunders, ousted from Arrakis, now selling creations to sustain competition. - *Leader Skills variant* Assign skills such as Mentat, Swordmaster of Ginaz, or Prana Bindu Adept to leader discs for specialized abilities. - *Advanced Stronghold Cards variant* Provide "homefield advantage" during battles in strongholds controlled by the player. This Dune boardgame expansion adds two new factions—CHOAM, the Combine Honnete Ober Advancer Mercantiles, which dominates cosmic economic affairs, serves as the Imperium's largest wealth source through control of inter-planetary commerce and vital products enriching Great Houses, and drives political intrigue for maximizing dividends while skimming profits with particular focus on Arrakis—and House Richese, known for ingenuity and key technological inventions akin to Ixians, yet plagued by Count Ilban Richese's business blunders leading to bankruptcy threats, loss of Arrakis governorship, and necessity to sell creations for survival and competition. It also includes two variants: Leader Skills, enabling assignment of abilities like Mentat, Swordmaster of Ginaz, or Prana Bindu Adept to leader discs, and Advanced Stronghold Cards, granting a "homefield advantage" in battles within player-controlled strongholds. ---