Expansion of
DominionDominion: Renaissance
2-4
players
30
min
14+
age
Categories
Mechanics
Community Tags
Description
--- Dominion's 12th expansion satirizes Renaissance-era advancements in art, science, and medicine through humorous hyperbole, introducing innovative mechanics for delayed resource use and competitive elements. Key mechanics include: - *Resource-saving tokens* Players can store coins and actions for later use. - *Projects* Provide ongoing abilities once undertaken. - *Artifacts* Valuable items that players compete to claim. - *Expanded card pool* 300 total cards, including 25 new Kingdom cards. Dominion's 12th expansion immerses players in a satirical depiction of a "golden age" where perspective and funding revolutionize art—yielding hyper-realistic portraits and full-body busts—while science advances leech therapy, imprecise clocks, and self-reliant physicians and barbers. Mechanically, it adds 300 cards with 25 new Kingdom cards, tokens enabling players to bank coins and actions for future turns, Projects that bestow persistent abilities, and Artifacts as contested prizes, enhancing strategic depth in the core deck-building framework. ---