Dominion: Intrigue (Second Edition)
2016

Expansion of

Dominion

Dominion: Intrigue (Second Edition)

2-4

players

30

min

14+

age

Categories

Card Game
Expansion for Base-game
Medieval

Mechanics

Deck, Bag, and Pool Building
Delayed Purchase
Hand Management
Open Drafting

Community Tags

Description

"Dominion: Intrigue (Second Edition)" is a thematic expansion for the Dominion deck-building game, evoking secrets, plots, and intrigue amid everyday settings like breakfast codes. Key mechanics include: - *Kingdom card expansion* Adds 26 new Kingdom card types to integrate with the base Dominion or Dominion (Second Edition). - *Non-standalone design* Lacks Basic cards, requiring the base game; uses Base Cards for 5-6 players. - *Card replacements and updates* Replaces six first-edition Kingdom cards with new types, plus a seventh via blanks or Update Pack. - *Rule and card revisions* Features a rewritten rulebook, mild functional change to Masquerade (skips empty-handed players), and wording updates without functional shifts. Dominion: Intrigue (Second Edition) immerses players in a world of shadowy conspiracies, where stewards share enigmatic smiles, servants whisper coded phrases like “The eggs are on the plate” signaling breakfast amid brewing plots. As an expansion for Dominion or Dominion (Second Edition), it provides 26 Kingdom card types to enhance gameplay, no longer standalone without Basic cards and necessitating the base game for core functionality or Base Cards for 5-6 players. It overhauls the first edition by substituting six Kingdom card types with innovative new ones, replacing blanks with a seventh new card (also in the separate Update Pack), rewriting the rulebook for clarity, implementing a subtle change to Masquerade to bypass players with empty hands, and refining wording on other cards while preserving their original mechanics. This creates deeper strategic layers in deck-building, acquisition, and interaction within the intrigue-laden theme.

Expansions (2)