Expansion of
CarcassonneDie Wälder von Carcassonne V2 (fan-erweiterung für Carcassonne)
2-5
players
45
min
8+
age
Categories
Mechanics
Community Tags
Description
"The Forest expansion introduces a new landscape with forests, avenues, pyre, and trees, though Andreas' enhanced design was not adopted in subsequent expansions." Key mechanics include: - *Forest landscape* Core new feature as a terrain type. - *Avenues* Specialized road maps expanding path options. - *Pyre and trees* Supplementary elements enriching the environment. - *Design evolution* Andreas' detailed prototype rejected for later expansions. This expansion, aptly named to highlight its primary addition, brings the forest as a novel landscape feature to the game. However, designer Andreas Seyfarth deemed this insufficient, incorporating extras like avenues as innovative road configurations, a pyre for atmospheric or functional depth, and trees to further diversify terrain interactions. Despite these enhancements, Andreas' full design was not utilized in any following expansions, marking a pivotal but unused creative direction in the game's development.