Dickensian Intrigue (fan expansion for Ticket to Ride)
2016

Expansion of

Ticket to Ride

Dickensian Intrigue (fan expansion for Ticket to Ride)

2-4

players

60

min

8+

age

Categories

Expansion for Base-game
Fan Expansion
Print & Play

Mechanics

Network and Route Building

Community Tags

Description

Unofficial fan-made Ticket to Ride expansion with special board, cards, rules; discard 5 cards for 5 new as turn; end game at 3 trains to block opponents. (22 words) Key mechanics include: - *Component requirements* Train pieces and cards from US or Europe base games. - *Custom board* Lacks grey tracks or parallel tracks. - *Card refresh turn* Discard 5 cards to draw 5 new ones as a full turn. - *Strategic game end* Call game over when 3 train pieces remain, preventing opponents from completing tickets. - *Core scoring* Gain points by claiming routes and outmaneuvering rivals. This unofficial fan-made expansion for Ticket to Ride, produced with Days of Wonder's permission for non-commercial use only (symbols/graphics © 2004-2015), follows the basic game's principles on a specialized board with unique cards and rules. Players compete to score the most points by traversing routes and strategically outwitting opponents, using train pieces and cards from the US or Europe base sets (available via Days of Wonder shop). The board omits grey tracks and parallel routes. New options include a turn to discard five cards and draw five replacements, plus calling an early game end when wagon/train stock hits three pieces, gaining an edge by halting rivals' ticket completions.