Dice Throne: Season One
2018

Dice Throne: Season One

2-6

players

40

min

8+

age

Categories

Card Game
Dice
Fantasy
Fighting

Mechanics

Dice Rolling
Die Icon Resolution
Re-rolling and Locking
Take That
Team-Based Game

Community Tags

Description

--- **Dice Throne** is a fast-paced, dice-rolling combat game for 2-6 players with unique heroes and tactical card play. Key mechanics include: - *Hero selection* Choose from distinct heroes with unique 5-dice sets, abilities, and boards for varied playstyles. - *Dice rolling* Up to 3 reroll attempts in Offensive Roll Phase to declare attacks/actions; opponents counter in Defensive Roll Phase. - *Combat Points (CP)* Accumulate CP to purchase cards for permanent upgrades, status effects, and dice manipulation (own, allies', or opponents'). - *Turn structure* Status resolution, Main Phase 1 (upgrades/blue cards), Offensive/Defensive Rolls (action cards playable), Main Phase 2, discard to hand limit of 6. - *Multiplayer modes* Supports 1v1, 2v2, 3v3, 2v2v2, or free-for-all; starts at 50 HP, ends at 0 HP. Dice Throne is a 2-6 player (ages 8+), 20-30 minute combat game emphasizing intriguing dice manipulation, tactical card usage, and powerful, distinct heroes. Players select heroes and duel by rolling unique 5-dice sets up to 3 times per Offensive Roll to attack or activate abilities, countered by opponents' Defensive Rolls. Combat Points, gained each turn (1 starting, +1 draw/CP per subsequent turn after initial 4-card hand), fund cards with effects like hero upgrades, status applications (e.g., poison, burn), and direct dice control across players. Turns follow a structured sequence: status resolution, Main Phase 1 for upgrades/blue actions, rolls with interruptible action cards, Main Phase 2, and discard to 6 cards. First player skips extra draw/CP; play alternates until one reaches 0/50 HP, with expandable hero roster ensuring replayability across competitive modes. ---

Expansions (1)