Terra Mystica: Fire & Ice
2014

Terra Mystica: Fire & Ice

2-5

players

100

min

12+

age

Categories

Civilization
Economic
Expansion for Base-game
Fantasy
Territory Building

Mechanics

Network and Route Building
Turn Order: Pass Order
Variable Player Powers

Community Tags

Description

--- "Terra Mystica: Fire & Ice" introduces formidable new factions challenging the originals in this expansion. Key mechanics include: - *Yetis* Masters of power, dominating through raw strength. - *Ice Maidens* Devoted to their Temples, prioritizing sacred structures. - *Acolytes* Life centered on cults, emphasizing spiritual orders. - *Dragonlords* Harness power to generate volcanoes, terraforming aggressively. - *Shapeshifters & Riverwalkers* Defy the core rule of one faction per terrain type, offering flexible adaptation. Terra Mystica: Fire & Ice expands the original game by pitting established factions against six innovative competitors: power-dominant Yetis, Temple-adoring Ice Maidens, cult-focused Acolytes, and volcano-creating Dragonlords. Additionally, Shapeshifters and Riverwalkers revolutionize gameplay by disregarding the fundamental one-faction-one-terrain rule, inconceivable to traditionalists like the Halflings, fostering diverse strategic terrain interactions and heightened competition. ---

Added by

roda