Community's Compendium II (fan expansion for Small World)
2010

Expansion of

Small World

Community's Compendium II (fan expansion for Small World)

2-6

players

Categories

Civilization
Expansion for Base-game
Fan Expansion
Fantasy
Territory Building

Mechanics

Area Majority / Influence
Area Movement
Dice Rolling
Variable Player Powers

Community Tags

Description

--- "The Community's Compendium II" is a free print-and-play expansion for Small World, featuring community-created races and special powers to enhance territorial conquest gameplay. Key mechanics include: - *New Races* Introduces Wraiths, Necromancers, and Owlbears for players to deploy in occupying territories and conquering adjacent lands. - *New Special Powers* Adds Assassin, Elephant Master, and Lake badges to combine with races for strategic advantages in pushing rival races off the map. - *Print-and-Play Format* Delivered as a single PDF file, enabling easy home production without official manufacturing. - *Community-Driven Content* All elements tested and produced by the BoardGameGeek (BGG) community, ensuring balanced fan integration. - *Unofficial Expansion* Requires ownership of the base Small World board game and is not an official add-on. The Community's Compendium II serves as a free, print-and-play expansion in a single PDF for Small World, where players command troops to occupy territories, conquer adjacent lands, and eliminate opposing races from the board. This community-sourced content, developed and tested by the BoardGameGeek (BGG) community, introduces three new races—Wraiths, Necromancers, and Owlbears—alongside three novel Special Power Badges: Assassin, Elephant Master, and Lake. These additions expand tactical options for domination, but as an unofficial expansion, it necessitates a copy of the core Small World board game for compatibility and play. ---