Castle Panic: Engines of War
2016

Expansion of

Castle Panic

Castle Panic: Engines of War

1-6

players

60

min

12+

age

Categories

Expansion for Base-game
Fantasy
Fighting
Medieval
Mythology

Mechanics

Campaign / Battle Card Driven
Cooperative Game
Dice Rolling
Hand Management
Variable Player Powers

Community Tags

Description

--- **Castle Panic: Engines of War** expansion enhances castle defense with an engineer building catapults, ballistas, and barricades using resource cards against monsters wielding siege towers, war wagons, battering rams, shamans, breathtakers, and goblin saboteurs (25 words). Key mechanics include: - *Engineer introduction* Players use new resource cards to construct catapults, ballistas, barricades, and additional defenses. - *Monster enhancements* Enemies deploy siege tower, war wagon, battering ram, shaman, breathtaker, and goblin saboteurs for escalated assaults. - *Defensive strategy* Engineer bolsters castle protection against monsters' growing capabilities. - *Expansion compatibility* Integrates with Castle Panic base game alone or alongside any other expansions. Castle Panic: Engines of War is an expansion for the Castle Panic base game that introduces an engineer character leveraging new resource cards to erect advanced defenses like catapults, ballistas, barricades, and more, specifically to counter the monsters' amplified threats—including charges via siege tower, war wagon, and battering ram, plus reinforcements from a shaman, breathtaker, and goblin saboteurs. This demands heightened preparation of defensive forces, with full compatibility for standalone play or integration with any combination of other expansions, intensifying the core castle-defense gameplay through resource management, strategic building, and escalated monster incursions. ---

Expansions (1)