Expansion of
Castle PanicCastle Panic: Crowns and Quests
1-6
players
60
min
12+
age
Categories
Mechanics
Community Tags
Description
--- **Castle Panic: Crowns and Quests** expansion enhances gameplay with unique characters and quests amid monster defenses. (15 words) Key mechanics include: - *Character abilities*: 12 playable characters with game-changing powers, assigned to towers; lost if tower destroyed. - *Quest system*: Players select 1 Standard Quest (e.g., retrieve scrolls, cure plague, counter magical stones) and 1 Endgame Quest (e.g., collapse caves, destroy obelisk, teleport castle). - *Endless monster waves*: Monster pile refills until both quests completed before castle destruction. - *Replayability*: 11 Standard and 7 Endgame Quests for varied challenges. Castle Panic: Crowns and Quests is an expansion introducing 12 playable characters with unique, turn-usable powers assigned to the 6 towers; characters are lost if their tower falls, compelling strategic defense. Players select one Standard Quest (e.g., searching for magic scrolls, curing a plague of madness, holding off encroaching magical stones) and one Endgame Quest (e.g., collapsing caves to halt monsters, racing to destroy a cursed obelisk, placing portals to teleport the castle), which must both be completed before the castle is destroyed. Failure prolongs endless monster refills, heightening urgency while battling the army, with 11 Standard and 7 Endgame Quests ensuring extensive replayability through diverse challenges. ---