Expansion of
Cards Against HumanityCards Against Humanity: Third Expansion
4-30
players
30
min
17+
age
Categories
Mechanics
Community Tags
Description
--- Cards Against Humanity: Third Expansion adds 100 new cards (25 black, 75 white, 12 blank) to the base game's irreverent, laughter-inducing fill-in-the-blank mechanics. (21 words) Key mechanics include: - *Card Czar role* One player reads a black question/statement card while others select from their ten white answer cards for the best humorous fit. - *Answer selection and judging* Czar shuffles submissions anonymously, chooses the favorite, awarding its owner the black card as an "awesome point." - *Wagering awesome points* Players with at least one point can wager it to submit a second white card, increasing selection chances; winner claims wagered cards too. - *Victory conditions* Play rotates until a predetermined score or exhaustion from laughter. Cards Against Humanity: The Third Expansion enhances the core party card game with 100 new cards—25 black question/statement cards, 75 white answer cards, and 12 blanks—designed for seamless integration with the base set. Players rotate as Card Czar, reading a black card aloud for others to privately choose a white card from their hand of ten that they deem the most humorously appropriate. The Czar shuffles the answers face-down, reviews them blindly, and selects the preferred one, granting its owner the black card as an "awesome point" for the round. Once possessing points, players may optionally wager one during submission to include a second white card, potentially boosting their odds; the round's victor receives the primary black card plus all wagered points. Rounds continue cyclically until reaching a pre-set score threshold or collective fatigue from uncontrollable laughter. ---