Expansion of
CarcassonneCarcassonne: The Cult
2-5
players
60
min
Categories
Mechanics
Community Tags
Description
--- <TLDR> Carcassonne expansion: 5 Cult tiles (like Cloisters) trigger adjacent Cloister challenges; first to encircle tile scores 9 points, other gets 0. </TLDR> Key mechanics include: - *Cult tiles* Five special tiles each depicting a Cult, analogous to Cloisters in functionality. - *Challenge activation* A challenge initiates when a Cloister tile is placed adjacent to a Cult tile. - *Encircling competition* Players compete to be the first to fully surround and complete their respective tile (Cloister or Cult). - *Asymmetric scoring* The victorious player encircling first earns 9 points; the opponent receives nothing. This small expansion for the Carcassonne series introduces 5 tiles, each featuring a Cult image comparable to Cloisters. Placement adjacency between a Cloister and a Cult tile triggers a direct player challenge. The first player to completely encircle their tile claims 9 points, while the competing player scores zero, emphasizing competitive tile completion and strategic positioning within the core Carcassonne tile-laying framework. ---