Expansion of
CarcassonneCarcassonne: Mage & Witch
2-6
players
8+
age
Categories
Mechanics
Community Tags
Description
--- **Carcassonne: Mage & Witch** is a compact expansion for Carcassonne that introduces scoring modifiers via mage and witch figures on roads and cities. Key mechanics include: - *Special tiles* Eight mage-symbol tiles are shuffled into the base game; drawing one triggers figure placement/movement after standard tile play. - *Figure management* Players must place or move the mage or witch on incomplete roads/cities (not overlapping each other); optional follower placement follows. - *Scoring modification* Mage adds 1 point per tile in scored feature; witch halves points (rounded up); figures then await next mage tile by score track. Carcassonne: Mage & Witch is a small expansion for the Carcassonne series, incorporating eight landscape tiles marked with a mage symbol, shuffled into the base game's tile pool at setup. Upon drawing such a tile, players follow standard placement rules, then compulsorily place or move either the mage or witch figure onto an incomplete road or city within the playing area—ensuring neither figure occupies the same feature. An optional follower may then be placed on the newly laid tile. When a feature containing a mage or witch scores—either mid-game or at endgame—the mage enhances points by adding one per tile in that feature, while the witch halves the score (rounded up). Post-scoring, the figure is removed to the score track, pending activation by the next mage tile draw. ---