Expansion of
CarcassonneCarcassonne: Expansion 2 – Traders & Builders
2-6
players
60
min
13+
age
Categories
Mechanics
Community Tags
Description
--- <TLDR> Carcassonne: Traders & Builders expansion adds goods trading, Builders for extra turns, Pigs for farm boosts, bridges, cities, and a tile bag (20 words). </TLDR> Key mechanics include: - *Traders* Tiles feature goods (wine, grain, cloth); players collect tokens when cities complete, earning 10 bonus points for most in each category at game end; optional house rule allows trading goods for tile placement control. - *Builders* New meeple placed on player's unfinished city or road as supervisor; enables immediate extra turn whenever that feature extends; does not count for control. - *Pigs* Farmers place pig pawn in one field, increasing score to 4 points per completed city served (vs. standard 3). - *New tiles* 24 tiles introduce bridges and cities; some depict multiple goods symbols. - *Accessories* Large cloth bag simplifies tile handling and drawing, resolving non-identical back issues. Carcassonne: Traders & Builders, the second major expansion to the original tile-laying game, introduces 24 new tiles featuring bridges, cities, and goods symbols (wine, cloth, grain/wheat). Players collect goods tokens upon scoring features containing them, with majorities in each category awarding 10 bonus points at game end; a common house rule permits trading goods for placement privileges. Builders act as non-controlling supervisors on roads or cities, granting extra tile placements when extended. Pigs enhance one farm per player, boosting its value to 4 points per adjacent completed city. The expansion includes new wooden pieces and a cloth bag for efficient tile management. Fully compatible with or without the first expansion, some editions bundle The River I. ---