Codenames
2015

Codenames

2-8

players

15

min

10+

age

Categories

Card Game
Deduction
Party Game
Spies / Secret Agents
Word Game

Mechanics

Communication Limits
Deduction
Memory
Race
Team-Based Game

Community Tags

Description

--- "Codenames" is a competitive word-association game where spymasters clue teammates to identify agents amid codenames, avoiding the assassin. Key mechanics include: - *Clue-giving* Spymasters provide a single word and number indicating associated cards for their team's agents. - *Agent identification* Teammates guess codenames; correct guesses allow continued play up to one more than the clue's number. - *Turn resolution* Guessing opponents, bystanders ends turn; assassin guess eliminates the team. - *Victory conditions* First team to identify all 25 agents wins, or assassin removes the other team. - *Setup* 25 codename cards overlaid with identities known only to spymasters. Codenames pits two rival spymasters against each other, each knowing the secret identities of 25 agents marked on a hidden grid corresponding to codename cards like "disease," "Germany," or "carrot." Their teammates must deduce and identify their own agents first without uncovering the assassin. Gameplay involves laying out the 25 codename cards; spymasters alternate giving one-word clues with a number suggesting how many in-play cards relate to it. Teammates then select one card per guess: correct agent identification lets them continue guessing up to one more than the stated number of times; an opponent's agent or innocent bystander ends the turn; the assassin instantly defeats the guessing team. Spymasters persist with clues until one team contacts all its agents or the assassin eliminates the opposition. ---

Expansions (38)

Added by

Vinnie