Expansion of
Ticket to RideAncient Greece (fan expansion for Ticket to Ride)
2-4
players
60
min
8+
age
Categories
Mechanics
Community Tags
Description
This unofficial fan-made Ticket to Ride map expansion introduces special rules, Chance cards, God mechanics, and bonuses to score points via routes while outwitting opponents. Key mechanics include: - *Chance cards* Dealt like tickets with 'keep/dispose' rules; some award points for visiting cities, others provide facilities for ticket completion. - *God cards and Oracle* No grey/parallel tracks; parallel routes via God cards, mandatory Oracle consultation at Delphi. - *Border crossing* Requires extra attention for route completion. - *End-game bonuses* Up to 9 bonuses for final scoring. - *New rule options* Exchange all cards at start (keep new ones); discard 5/pick 5 as a turn; earn double/triple points; call time at 3 wagons to halt others. - *Component requirements* Train pieces/cards from US/Europe base games; optional stations. - *Core objective* Gain most points by travelling routes on special board. This unofficial fan-made expansion for Ticket to Ride uses a special board without grey or parallel tracks, requiring base game train pieces and cards from US or Europe editions (stations optional). Players aim to score the most points by completing routes and outwitting rivals, enhanced by Chance cards dealt like tickets—some granting city visit points, others aiding ticket completion via extra facilities. Border crossings demand careful attention, while parallel routes are dictated by God cards, with a mandatory Oracle visit at Delphi. Up to 9 end-game bonuses boost scoring. New options include starting with a full card exchange (keeping new draws), discarding 5 cards to draw 5 as a turn action, doubling or tripling points, and calling an early end when reaching 3 wagons to prevent opponents' completions. Produced with Days of Wonder permission for non-commercial use.