ALIEN: Fate of the Nostromo
1-5
players
60
min
10+
age
Categories
Mechanics
Community Tags
Description
--- **ALIEN: Fate of the Nostromo** is a cooperative survival game where Nostromo crew manage scrap, morale, and Alien threats to complete objectives and final missions before morale hits zero. Key mechanics include: - *Resource management* Players collect scrap to craft items, trade with others, and use special abilities like Brett's reduced crafting cost. - *Morale tracking* Crew gains/loses morale from Alien encounters and situations; zero morale results in loss. - *Turn structure* Crew Action phase for movement, gathering, crafting, trading, and item use (e.g., incinerator repels nearby Alien); Encounter phase draws cards revealing Alien threats. - *Objective progression* Fulfill initial objectives then one of five final missions simultaneously to win. - *Challenge variant* Introduce Science Officer Ash who removes scrap and deducts morale. **ALIEN: Fate of the Nostromo** is a tense cooperative board game where players embody crew members—Ripley, Lambert, Parker, Brett, or Dallas—navigating the Nostromo's halls. They gather scrap, craft and trade items, leverage character abilities, and confront the Alien through structured turns split into Crew Action (movement, resource handling, item activation like incinerator to repel Alien) and Encounter phases (drawing cards for potential threats). Morale fluctuates with events, spelling defeat at zero. Success demands completing initial objectives before tackling one of five unique final missions simultaneously. For heightened difficulty, add Science Officer Ash, who sabotages by depleting scrap and morale. ---