Tiny Epic Zombies
2018

Tiny Epic Zombies

1-5

players

45

min

10+

age

Categories

Horror
Zombies

Mechanics

Area Majority / Influence
Cooperative Game
Dice Rolling
Modular Board
Pick-up and Deliver

Community Tags

Description

--- **Tiny Epic Zombies** is a fast-paced, portable zombie survival game for 1-5 players offering co-op, competitive, and solo modes with high replayability. Key mechanics include: - *Multiple play modes* Cooperative team-play (game- or player-controlled Zombies), competitive free-for-all (game- or player-controlled Zombies), and solo. - *Survivor gameplay* Move 3 times per turn, fight Zombies via die rolls, shoot adjacent ones with ammo, search rooms for items (ITEMeeples) or risk spawning Zombies. - *Resource and health management* Balance ammo and wounds (death at equality turns survivor into Zombie, draw new character; excessive deaths lose game). - *Zombie gameplay* Control all Zombies with unique abilities, strategically place and move horde to overwhelm survivors, kill all or control mall Courtyard. - *Dynamic spawning* Zombies flood mall after each survivor turn, threatening overrun. - *Victory conditions* Survivors complete 3 objectives; Zombies eliminate survivors or seize Courtyard. Tiny Epic Zombies is a compact, 30-minute board game set during a modern zombie outbreak at Echo Ridge Mall, supporting 1-5 players across five modes blending cooperative and competitive play where participants act as survivors or Zombies. Survivors perpetually evade and combat endless Zombie waves by moving three spaces per turn—triggering fights in occupied rooms via Zombie die rolls, ranged shots with ammo, or room searches revealing useful items for ITEMeeples or hidden Zombies—while pursuing three objectives amid constant horde influxes post-turn. Critical survival hinges on ammo-wound equilibrium, as depletion spells death, respawning as a Zombie and risking team loss through attrition. Zombie controllers orchestrate all undead with special abilities, cleverly positioning and advancing to smother objectives, slay survivors, or dominate the Courtyard for victory, ensuring tense, replayable confrontations in the besieged mall. ---

Added by

Ian