Jaipur
2009

Jaipur

2

players

30

min

8+

age

Categories

Arabian
Card Game
Economic

Mechanics

End Game Bonuses
Hand Management
Hidden Victory Points
Market
Open Drafting

Community Tags

Description

--- "Jaipur" is a fast-paced 2-player card game blending tactics, risk, and luck, where traders compete for "seals of excellence" via superior buying, selling, and camel management. Key mechanics include: - *Taking cards* Choose all camels, one market card, or swap 2-5 cards between market and hand. - *Selling goods* Sell one type only; earn chips equal to cards sold, with decreasing values over time but bonuses for 3-5 cards. - *Camel usage* Acquire for trading power; unsellable but score points at round's end to potentially secure victory. - *Market dynamics* Progressive chip devaluation pressures quick sales while rewarding set accumulation. - *Competitive scoring* Outperform rival in two rounds to claim two seals for Maharaja's court invitation. Jaipur is a 2-player, fast-paced card game of tactics, risk, and luck set in Rajasthan's capital, where players as top traders compete head-to-head for two "seals of excellence" granting Maharaja's court privilege by excelling in buying, exchanging, selling goods at optimal prices, and shrewdly managing camel herds. Each turn offers taking cards—grabbing all camels, one market card, or swapping 2-5 cards with the market—or selling solely one good type for chips matching sold cards' count, where values diminish progressively to spur haste, yet escalate rewards incentivize holding for 3-, 4-, or 5-card sets. Camels, unsellable, prove vital for enhanced trading capacity and deliver end-round points sufficient to clinch wins, demanding precise strategic balance between immediate gains, opponent denial, and long-term positioning across rounds. ---

Added by

Joost