Ra
1999

Ra

2-5

players

60

min

10+

age

Categories

Ancient
Mythology

Mechanics

Auction / Bidding
Auction: Once Around
Closed Economy Auction
Constrained Bidding
Hidden Victory Points

Community Tags

Description

--- **Ra** is an accessible auction and set-collection board game themed around Ancient Egypt, spanning 1500 years of history in under an hour, where players bid for tiles to build sets and score via pharaohs, monuments, farming, gods, and advancements. Key mechanics include: - *Auction bidding* Players use sun bidding tiles to purchase lots of tiles, with depleted players passing and potential uncontested bids for remaining players. - *Set collection* Tiles provide immediate points, prevent end-of-epoch negative points for missing types, or score after the final round. - *Epoch tension* Three rounds (epochs) where players aim for three lots each, but rounds may end prematurely, heightening risk-reward decisions. - *Thematic scoring* Gain power and fame through influencing pharaohs, building monuments, Nile farming, god homage, and advancing technology/culture for Ra's glory. Ra is an auction and set-collection game with an Ancient Egyptian theme, designed for quick play under an hour across three epochs (rounds). Players bid using sun tiles on lots of tiles, which offer immediate points, protection against penalties for incomplete sets at epoch ends, or final-round scoring. Once suns are exhausted, remaining players continue, potentially allowing uncontested bids, building tension as epochs may conclude before all secure three lots. Easy to learn, it emphasizes risk-taking for rewards in expanding influence via pharaohs, monuments, Nile farming, divine homage, and cultural/technological progress, all for the Sun God Ra's glory. ---

Added by

Joost