Big City
2-5
players
60
min
10+
age
Categories
Mechanics
Community Tags
Description
--- City-building game featuring plastic bits, where players place neighborhood cards as 1-3 space buildings, scoring base plus adjacency bonuses, unlocked by sacrificial City Hall. Key mechanics include: - *Card acquisition* Players draw cards from eight distinct neighborhoods. - *Building placement* Cards form buildings spanning one, two, or three spaces. - *Scoring system* Base points plus bonuses from surrounding buildings. - *City Hall requirement* One player must place it without scoring to enable advanced structures beyond basic residences and businesses. This city-building board game, praised for its excellent plastic components, challenges players to construct urban landscapes by acquiring cards from eight specialized neighborhoods. These cards are deployed as buildings occupying one, two, or three spaces, with scoring determined by a base value augmented by bonuses from adjacent structures, incentivizing synergistic layouts. The game's distinctive mechanic revolves around City Hall: a pivotal card that a player must sacrifice by playing it without gaining points, thereby unlocking the placement of complex structures beyond initial simple residences and businesses, introducing strategic tension and interdependence among players. ---
Added by
Joost