Tsuro
2-8
players
20
min
6+
age
Categories
Mechanics
Community Tags
Description
--- Tsuro is a simple abstract strategy game of path-laying and token survival on a filling board, lasting 15 minutes and ideal for new players. Key mechanics include: - *Tile placement* Players place a tile from their hand adjacent to their token to extend paths on a 6x6 grid. - *Token movement* Tokens follow twisting lines as far as possible until stopped by an empty space, board edge, or collision. - *Elimination* Reaching the board edge or colliding with another token removes a player from the game. - *Path manipulation* Tiles intersect, forcing opponents' paths toward hazards while securing one's own survival route. - *Last player standing* Objective is to outlast all others by keeping your token on the board longest. Tsuro is a beautifully simple abstract strategy game featuring a light Asian spiritual theme of paths to enlightenment, played on a 6x6 grid with twisting-line tiles and one token per player; each starts with a hand of tiles. On a turn, a player places a tile next to their token and moves it along the continuous path until halted by an empty space, board edge, or another token—hitting the edge or colliding eliminates the player. As the board fills, paths increasingly intersect, complicating control and heightening the challenge of directing opponents into elimination while extending one's own safe route. The goal is to be the last token remaining, emphasizing strategic maneuvering in a quick 15-minute session accessible to newcomers. ---
Added by
Vinnie