In the Hall of the Mountain King: Cursed Mountain
2019

In the Hall of the Mountain King: Cursed Mountain

1-5

players

10+

age

Categories

Expansion for Base-game
Fantasy
Territory Building

Mechanics

Area Majority / Influence
Grid Movement
Modular Board
Network and Route Building
Pick-up and Deliver

Community Tags

Description

--- The Cooperative and Solo Module transforms Clank! In! Space! for teamwork or solitary play, shifting from competition to shared victory against Lord Eradikus (24 words). Key mechanics include: - *Cooperative mode* All players share noise and rage tracking, succeeding or failing together in artifact theft and escape. - *Solo mode* Single player manages personal deck while automating Lord Eradikus' pursuit via simplified AI rules. - *Shared board state* Centralizes threat management, with modular setup for 1-4 players adapting core deck-building. - *Adjusted scoring* Emphasizes collective loot goals over individual stealth, with escape pod races intact. - *Ally and loot scaling* Balances rewards for group size, preventing overpowered solo runs. The Cooperative and Solo Module for Clank! In! Space! expands accessibility by introducing cooperative multiplayer and dedicated solo variants. In co-op, players unite as thieves infiltrating Eradikus Prime, pooling noise generation and managing collective rage from hacking and thefts—everyone escapes with artifacts or perishes if the lord overwhelms the group. Solo play pits one player against an automated antagonist, using streamlined rules to simulate the ship's defenses, deck progression for movement/combat/loot, and tense risk of clank drawing fatal pursuit. Core deck-building persists, but win conditions pivot to joint survival and treasure maximization, with setup tweaks ensuring balanced challenge across player counts while preserving the original's strategic depth in stealth, resource allocation, and opportunistic betrayal-lite dynamics. ---

Added by

Joost