RoboRally
2-8
players
120
min
10+
age
Categories
Mechanics
Community Tags
Description
--- "RoboRally" is a chaotic, competitive robot racing board game involving simultaneous card programming to navigate hazardous factory obstacles and reach checkpoints in sequence. Key mechanics include: - *Card programming* Players simultaneously fill robot registers with facedown movement cards (e.g., turns, forward/backward moves) under time pressure, risking random cards if slow. - *Sequential execution* Registers revealed in order; highest-priority cards move first, with collisions pushing robots off course. - *Hazard navigation* Obstacles like lasers, pits, and conveyor belts resolve after movements, usable advantageously or disastrously. - *Damage system* Robots take damage from lasers/elements, locking movement cards or causing destruction at high levels. - *Checkpoint objectives* Players must visit goals in numerical order; first to complete all wins, with modular boards for varying player counts and race lengths. RoboRally is a competitive board game where players control robots racing through a perilous factory floor filled with industrial lasers, pits, and conveyor belts. Each player selects a robot and programs its movements by simultaneously filling registers with facedown cards depicting actions like 90-degree turns, forward/backward moves, under a time limit to avoid random placements. Execution occurs register-by-register: cards are revealed, priority determined by numbers (highest moves first), movements resolved with potential collisions shoving opponents astray. Hazards activate post-movement, inflicting damage that progressively locks cards in registers or destroys robots entirely. Boards modularly combine for different player counts and race durations. Victory goes to the first robot reaching all numbered checkpoints in sequence, with options for point-based tournaments; reprinted by Avalon Hill in 2005 (UPC 742818050029). ---
Added by
smeevil